729 B
729 B
- Power ups
- a chance of having power ups spawn on an random unoccupied square when a unit dies
- +health, +attack, +speed, +jump, (pawn only) remove "attack_only", spawn a new (random?) piece, change movement type
- Visual polish
- multiple square tiles to add variation
- make the help text indicate (flash, etc.)
- visual indications when damage is done but a unit isn't killed
- visual indication when a unit is stronger (eg. a little skull or star or something)
- Sound effects
- on hit, especially when the unit isn't killed
- if possible, a small bit of background music
- New units
- Further visual polish
- animate the piece making the attack, and returning to it's spot
Bugs of note:
- n/a