Notes on things to do next

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Kienan Stewart 2022-04-02 21:44:33 -04:00
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1. Enemy respawns
* every now and again, the opponents has new units that spawn
* indicator to show respawn is nearing
* is it all the missing units, or a chance for each?
2. game end
* when a side is out of pieces
3. Power ups
* a chance of having power ups spawn on an random unoccupied square when a unit dies
* +health, +attack, +speed, +jump, (pawn only) remove "attack_only", spawn a new (random?) piece, change movement type
* then the enemy respawns units, their new untis are stronger
* support for pieces with multiple hit points
* unit info panel
4. Visual polish
* clean up tile borders
* multiple square tiles to add variation
* make the help text indicate (flash, etc.)
5. Sound effects
* on hit
* on piece lost
* on piece kill
* on opponent victory
* if possible, a small bit of background music
6. Further visual polish
7. New units