diff --git a/TODO.md b/TODO.md new file mode 100644 index 0000000..a3913d2 --- /dev/null +++ b/TODO.md @@ -0,0 +1,24 @@ +1. Enemy respawns + * every now and again, the opponents has new units that spawn + * indicator to show respawn is nearing + * is it all the missing units, or a chance for each? +2. game end + * when a side is out of pieces +3. Power ups + * a chance of having power ups spawn on an random unoccupied square when a unit dies + * +health, +attack, +speed, +jump, (pawn only) remove "attack_only", spawn a new (random?) piece, change movement type + * then the enemy respawns units, their new untis are stronger + * support for pieces with multiple hit points + * unit info panel +4. Visual polish + * clean up tile borders + * multiple square tiles to add variation + * make the help text indicate (flash, etc.) +5. Sound effects + * on hit + * on piece lost + * on piece kill + * on opponent victory + * if possible, a small bit of background music +6. Further visual polish +7. New units \ No newline at end of file