56fce78098
In particular, the client was loading list.txt, not shader_list.txt and it seems weird to be incoherent between the source and built resources in this way. |
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3rdparty | ||
src | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
README.md |
README.md
Building
- Get the source code:
git clone --recursive https://gitea.burntworld.ca/kienan/game-test.git
- Install build dependencies:
sudo apt install build-essential cmake freeglut3-dev libgl-dev libglew-dev libglfw3-dev libglm-dev libglx-dev libopengl-dev
- Create the makefiles:
mkdir -p game-test/build && cd game-test/build && cmake ..
- Build:
make
Running the client
./client_imgui