In particular, the client was loading list.txt, not shader_list.txt and it seems weird to be incoherent between the source and built resources in this way. |
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|---|---|---|
| 3rdparty | ||
| src | ||
| .gitignore | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| README.md | ||
README.md
Building
- Get the source code:
git clone --recursive https://gitea.burntworld.ca/kienan/game-test.git - Install build dependencies:
sudo apt install build-essential cmake freeglut3-dev libgl-dev libglew-dev libglfw3-dev libglm-dev libglx-dev libopengl-dev - Create the makefiles:
mkdir -p game-test/build && cd game-test/build && cmake .. - Build:
make
Running the client
./client_imgui