ld50/TODO.md

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2022-04-03 22:00:36 +00:00
1. Visual polish
2022-04-03 01:44:33 +00:00
* multiple square tiles to add variation
* make the help text indicate (flash, etc.)
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* visual indications when damage is done but a unit isn't killed
* visual indication when a unit is stronger (eg. a little skull or star or something)
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2. Sound effects
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* on hit, especially when the unit isn't killed
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* if possible, a small bit of background music
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3. Gameplay additions:
2022-04-03 20:19:49 +00:00
* powerups: change movement type, remove pawn's attack and movement restrictions
* new units
* choose difference board sizes
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4. Further visual polish
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* animate the piece making the attack, and returning to it's spot
2022-04-03 16:10:15 +00:00
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Bugs of note:
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* [low] the possible move squares don't change if you increase speed via the debug menu. work around: deselect and reselect the piece