ld41-sim_shitty/README.md

670 B

Godot3 Template Project

A series of folders and files that I use when starting a Godot3-based project.

The game folder should have the engine.cfg and any rendered assets, scenes, etc.

Use the top-level assets folder for storing asset sources (eg. gimp .xcf), etc. that are required.

Using the template

  1. Get a copy and remove existing history:

export PROJECT_NAME=project git clone --recursive https://gitlab.com/kienan/godot3-project-template.git $PROJECT_NAME cd $PROJECT_NAME rm -rf .git ; git init .

  1. Modify as needed.

Copyright and license

Copyright 2017-2018 Kienan Stewart

See full copyright and license information the COPYRIGHT file.