61 lines
1.6 KiB
GDScript
61 lines
1.6 KiB
GDScript
extends TextureButton
|
|
|
|
# class member variables go here, for example:
|
|
# var a = 2
|
|
# var b = "textvar"
|
|
var widget_shown = false
|
|
var current_texture_idx = 0
|
|
var textures = [
|
|
load('res://ui/help/help_1.tex'),
|
|
load('res://ui/help/help_2.tex'),
|
|
load('res://ui/help/help_3.tex'),
|
|
load('res://ui/help/help_4.tex'),
|
|
]
|
|
|
|
func _ready():
|
|
# Called every time the node is added to the scene.
|
|
# Initialization here
|
|
set_process_unhandled_key_input(true)
|
|
|
|
func _unhandled_key_input(event):
|
|
if not self.widget_shown:
|
|
return
|
|
if event.type == InputEvent.KEY && event.scancode == KEY_ESCAPE:
|
|
self.show_widget(false)
|
|
get_tree().set_input_as_handled()
|
|
|
|
func show_widget(enable):
|
|
self.widget_shown = enable
|
|
if enable:
|
|
self.set_widget_page(self.current_texture_idx)
|
|
get_node('Container').show()
|
|
else:
|
|
get_node('Container').hide()
|
|
self.set_widget_page(0)
|
|
|
|
func _on_icon_pressed():
|
|
self.show_widget(!self.widget_shown)
|
|
|
|
func set_widget_page(idx):
|
|
if idx < 0:
|
|
return
|
|
if idx >= self.textures.size():
|
|
return
|
|
get_node('Container/TextureFrame').set_texture(self.textures[idx])
|
|
get_node('Container/Label').set_text("Page %d / %d" % [idx + 1, self.textures.size() ])
|
|
if idx == 0:
|
|
get_node('Container/Previous').set_disabled(true)
|
|
else:
|
|
get_node('Container/Previous').set_disabled(false)
|
|
if idx == self.textures.size() - 1:
|
|
get_node('Container/Next').set_disabled(true)
|
|
else:
|
|
get_node('Container/Next').set_disabled(false)
|
|
self.current_texture_idx = idx
|
|
|
|
func _on_Next_pressed():
|
|
self.set_widget_page(self.current_texture_idx + 1)
|
|
|
|
func _on_Previous_pressed():
|
|
self.set_widget_page(self.current_texture_idx - 1)
|