ld39-dead_in_the_water/game/areas/area_health_bar.tscn

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2017-07-31 00:17:24 +00:00
[gd_scene load_steps=3 format=1]
[ext_resource path="res://health_bar.gd" type="Script" id=1]
[ext_resource path="res://ui/wrench.tex" type="Texture" id=2]
[node name="area_health_bar" type="Node2D"]
script/script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
transform/pos = Vector2( -11.8232, -2.31322 )
texture = ExtResource( 2 )
[node name="Label" type="Label" parent="."]
focus/ignore_mouse = true
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 0
margin/left = 1.0
margin/top = -7.0
margin/right = 41.0
margin/bottom = 24.0
text = "3 / 3"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1