[gd_scene load_steps=3 format=1] [ext_resource path="res://health_bar.gd" type="Script" id=1] [ext_resource path="res://ui/wrench.tex" type="Texture" id=2] [node name="area_health_bar" type="Node2D"] script/script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] transform/pos = Vector2( -11.8232, -2.31322 ) texture = ExtResource( 2 ) [node name="Label" type="Label" parent="."] focus/ignore_mouse = true focus/stop_mouse = true size_flags/horizontal = 2 size_flags/vertical = 0 margin/left = 1.0 margin/top = -7.0 margin/right = 41.0 margin/bottom = 24.0 text = "3 / 3" percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1