2. Visual polish * a visual / title in the left sidebar * multiple square tiles to add variation * make the help text indicate (flash, etc.) * visual indications when damage is done but a unit isn't killed * visual indication when a unit is stronger (eg. a little skull or star or something) 3. Sound effects * on hit, especially when the unit isn't killed * if possible, a small bit of background music 4. Gameplay additions: * powerups: change movement type, remove pawn's attack and movement restrictions * new units * choose difference board sizes 5. Further visual polish * animate the piece making the attack, and returning to it's spot Bugs of note: * n/a