# Godot2 Template Project A series of folders and files that I use when starting a Godot2-based project. The `game` folder should have the engine.cfg and any rendered assets, scenes, etc. Use the top-level `assets` folder for storing asset sources (eg. gimp .xcf), etc. that are required. # Using the template The copy the entire folder and modify as needed. The engine.cfg for the godot project should be placed into the root of the game/ folder. # Copyright and license Copyright 2017 Kienan Stewart See full copyright and license information the COPYRIGHT file.