From c491d74fc463d0bfcdcdd3b384248c91db1360b6 Mon Sep 17 00:00:00 2001 From: Kienan Stewart Date: Sat, 30 Dec 2017 18:42:13 -0500 Subject: [PATCH] Initial commit --- .gitignore | 1 + COPYRIGHT | 16 ++++++++++++++++ Makefile | 4 ++++ README.md | 19 +++++++++++++++++++ assets/materials/.gitkeep | 0 assets/release/.gitkeep | 0 assets/ui/icons/.gitkeep | 0 game/.gitkeep | 0 8 files changed, 40 insertions(+) create mode 100644 .gitignore create mode 100644 COPYRIGHT create mode 100644 Makefile create mode 100644 README.md create mode 100644 assets/materials/.gitkeep create mode 100644 assets/release/.gitkeep create mode 100644 assets/ui/icons/.gitkeep create mode 100644 game/.gitkeep diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..567609b --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +build/ diff --git a/COPYRIGHT b/COPYRIGHT new file mode 100644 index 0000000..29966da --- /dev/null +++ b/COPYRIGHT @@ -0,0 +1,16 @@ +Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/ +Upstream-Name: Godot 2 Template Project +Upstream-Contact: Kienan Stewart +Source: @TODO@ + +Files: * +Comment: Godot 2 Template Project +Copyright: 2017, Kienan Stewart +License: Expat + +License: Expat + Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + . + The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + . + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..49bae2c --- /dev/null +++ b/Makefile @@ -0,0 +1,4 @@ +GODOT=godot2-server + +clean: + rm -rf build/ diff --git a/README.md b/README.md new file mode 100644 index 0000000..9239526 --- /dev/null +++ b/README.md @@ -0,0 +1,19 @@ +# Godot2 Template Project + +A series of folders and files that I use when starting a Godot2-based project. + +The `game` folder should have the engine.cfg and any rendered assets, scenes, etc. + +Use the top-level `assets` folder for storing asset sources (eg. gimp .xcf), etc. that are +required. + +# Using the template + +The copy the entire folder and modify as needed. The engine.cfg for the godot project +should be placed into the root of the game/ folder. + +# Copyright and license + +Copyright 2017 Kienan Stewart + +See full copyright and license information the COPYRIGHT file. diff --git a/assets/materials/.gitkeep b/assets/materials/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/assets/release/.gitkeep b/assets/release/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/assets/ui/icons/.gitkeep b/assets/ui/icons/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/game/.gitkeep b/game/.gitkeep new file mode 100644 index 0000000..e69de29