Add godot3 with test scene and exports configured
This commit is contained in:
parent
c491d74fc4
commit
beb478112b
32
Makefile
32
Makefile
|
@ -1,4 +1,32 @@
|
||||||
GODOT=godot2-server
|
GODOT=godot3-server
|
||||||
|
EXPORT_TEMPLATE_SOURCE=https://downloads.tuxfamily.org/godotengine/3.0.2/Godot_v3.0.2-stable_export_templates.tpz
|
||||||
|
BUILD_DIR?=build
|
||||||
|
GODOT_PROJECT_PATH?=game
|
||||||
|
PROJECT_NAME?=game
|
||||||
|
|
||||||
|
TARGET_HTML5?=HTML5
|
||||||
|
TARGET_WINDOWS?=Windows Desktop
|
||||||
|
TARGET_MACOSX?=Mac OSX
|
||||||
|
TARGET_LINUX?=Linux/X11
|
||||||
|
|
||||||
|
build-dir:
|
||||||
|
mkdir -p "$(BUILD_DIR)"
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
rm -rf build/
|
rm -rf "$(BUILD_DIR)"/
|
||||||
|
|
||||||
|
export-all: export-html5 export-windows export-osx export-linux
|
||||||
|
|
||||||
|
export-html5: build-dir
|
||||||
|
mkdir -p "$(BUILD_DIR)/html"
|
||||||
|
$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_HTML5)" "../$(BUILD_DIR)/html/$(PROJECT_NAME).html"
|
||||||
|
zip "$(BUILD_DIR)/$(PROJECT_NAME)-html5.zip" "$(BUILD_DIR)/html"
|
||||||
|
|
||||||
|
export-windows: build-dir
|
||||||
|
$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_WINDOWS)" "../$(BUILD_DIR)/$(PROJECT_NAME).exe"
|
||||||
|
|
||||||
|
export-osx: build-dir
|
||||||
|
$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_MACOSX)" "../$(BUILD_DIR)/$(PROJECT_NAME)-osx"
|
||||||
|
|
||||||
|
export-linux: build-dir
|
||||||
|
$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_LINUX)" "../$(BUILD_DIR)/$(PROJECT_NAME)-x11"
|
||||||
|
|
Binary file not shown.
|
@ -0,0 +1,101 @@
|
||||||
|
[gd_resource type="Environment" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[sub_resource type="ProceduralSky" id=1]
|
||||||
|
|
||||||
|
radiance_size = 4
|
||||||
|
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
|
||||||
|
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
|
||||||
|
sky_curve = 0.25
|
||||||
|
sky_energy = 1.0
|
||||||
|
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
|
||||||
|
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
|
||||||
|
ground_curve = 0.01
|
||||||
|
ground_energy = 1.0
|
||||||
|
sun_color = Color( 1, 1, 1, 1 )
|
||||||
|
sun_latitude = 35.0
|
||||||
|
sun_longitude = 0.0
|
||||||
|
sun_angle_min = 1.0
|
||||||
|
sun_angle_max = 100.0
|
||||||
|
sun_curve = 0.05
|
||||||
|
sun_energy = 16.0
|
||||||
|
texture_size = 2
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
|
||||||
|
background_mode = 2
|
||||||
|
background_sky = SubResource( 1 )
|
||||||
|
background_sky_custom_fov = 0.0
|
||||||
|
background_color = Color( 0, 0, 0, 1 )
|
||||||
|
background_energy = 1.0
|
||||||
|
background_canvas_max_layer = 0
|
||||||
|
ambient_light_color = Color( 0, 0, 0, 1 )
|
||||||
|
ambient_light_energy = 1.0
|
||||||
|
ambient_light_sky_contribution = 1.0
|
||||||
|
fog_enabled = false
|
||||||
|
fog_color = Color( 0.5, 0.6, 0.7, 1 )
|
||||||
|
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
|
||||||
|
fog_sun_amount = 0.0
|
||||||
|
fog_depth_enabled = true
|
||||||
|
fog_depth_begin = 10.0
|
||||||
|
fog_depth_curve = 1.0
|
||||||
|
fog_transmit_enabled = false
|
||||||
|
fog_transmit_curve = 1.0
|
||||||
|
fog_height_enabled = false
|
||||||
|
fog_height_min = 0.0
|
||||||
|
fog_height_max = 100.0
|
||||||
|
fog_height_curve = 1.0
|
||||||
|
tonemap_mode = 0
|
||||||
|
tonemap_exposure = 1.0
|
||||||
|
tonemap_white = 1.0
|
||||||
|
auto_exposure_enabled = false
|
||||||
|
auto_exposure_scale = 0.4
|
||||||
|
auto_exposure_min_luma = 0.05
|
||||||
|
auto_exposure_max_luma = 8.0
|
||||||
|
auto_exposure_speed = 0.5
|
||||||
|
ss_reflections_enabled = false
|
||||||
|
ss_reflections_max_steps = 64
|
||||||
|
ss_reflections_fade_in = 0.15
|
||||||
|
ss_reflections_fade_out = 2.0
|
||||||
|
ss_reflections_depth_tolerance = 0.2
|
||||||
|
ss_reflections_roughness = true
|
||||||
|
ssao_enabled = false
|
||||||
|
ssao_radius = 1.0
|
||||||
|
ssao_intensity = 1.0
|
||||||
|
ssao_radius2 = 0.0
|
||||||
|
ssao_intensity2 = 1.0
|
||||||
|
ssao_bias = 0.01
|
||||||
|
ssao_light_affect = 0.0
|
||||||
|
ssao_color = Color( 0, 0, 0, 1 )
|
||||||
|
ssao_quality = 0
|
||||||
|
ssao_blur = 3
|
||||||
|
ssao_edge_sharpness = 4.0
|
||||||
|
dof_blur_far_enabled = false
|
||||||
|
dof_blur_far_distance = 10.0
|
||||||
|
dof_blur_far_transition = 5.0
|
||||||
|
dof_blur_far_amount = 0.1
|
||||||
|
dof_blur_far_quality = 1
|
||||||
|
dof_blur_near_enabled = false
|
||||||
|
dof_blur_near_distance = 2.0
|
||||||
|
dof_blur_near_transition = 1.0
|
||||||
|
dof_blur_near_amount = 0.1
|
||||||
|
dof_blur_near_quality = 1
|
||||||
|
glow_enabled = false
|
||||||
|
glow_levels/1 = false
|
||||||
|
glow_levels/2 = false
|
||||||
|
glow_levels/3 = true
|
||||||
|
glow_levels/4 = false
|
||||||
|
glow_levels/5 = true
|
||||||
|
glow_levels/6 = false
|
||||||
|
glow_levels/7 = false
|
||||||
|
glow_intensity = 0.8
|
||||||
|
glow_strength = 1.0
|
||||||
|
glow_bloom = 0.0
|
||||||
|
glow_blend_mode = 2
|
||||||
|
glow_hdr_threshold = 1.0
|
||||||
|
glow_hdr_scale = 2.0
|
||||||
|
glow_bicubic_upscale = false
|
||||||
|
adjustment_enabled = false
|
||||||
|
adjustment_brightness = 1.0
|
||||||
|
adjustment_contrast = 1.0
|
||||||
|
adjustment_saturation = 1.0
|
||||||
|
|
|
@ -0,0 +1,98 @@
|
||||||
|
[preset.0]
|
||||||
|
|
||||||
|
name="HTML5"
|
||||||
|
platform="HTML5"
|
||||||
|
runnable=true
|
||||||
|
custom_features=""
|
||||||
|
export_filter="all_resources"
|
||||||
|
include_filter=""
|
||||||
|
exclude_filter=""
|
||||||
|
patch_list=PoolStringArray( )
|
||||||
|
|
||||||
|
[preset.0.options]
|
||||||
|
|
||||||
|
texture_format/s3tc=true
|
||||||
|
texture_format/etc=false
|
||||||
|
texture_format/etc2=true
|
||||||
|
html/custom_html_shell=""
|
||||||
|
html/head_include=""
|
||||||
|
custom_template/release=""
|
||||||
|
custom_template/debug=""
|
||||||
|
|
||||||
|
[preset.1]
|
||||||
|
|
||||||
|
name="Windows Desktop"
|
||||||
|
platform="Windows Desktop"
|
||||||
|
runnable=true
|
||||||
|
custom_features=""
|
||||||
|
export_filter="all_resources"
|
||||||
|
include_filter=""
|
||||||
|
exclude_filter=""
|
||||||
|
patch_list=PoolStringArray( )
|
||||||
|
|
||||||
|
[preset.1.options]
|
||||||
|
|
||||||
|
texture_format/s3tc=true
|
||||||
|
texture_format/etc=false
|
||||||
|
texture_format/etc2=false
|
||||||
|
binary_format/64_bits=true
|
||||||
|
custom_template/release=""
|
||||||
|
custom_template/debug=""
|
||||||
|
application/icon=""
|
||||||
|
application/file_version=""
|
||||||
|
application/product_version=""
|
||||||
|
application/company_name=""
|
||||||
|
application/product_name=""
|
||||||
|
application/file_description=""
|
||||||
|
application/copyright=""
|
||||||
|
application/trademarks=""
|
||||||
|
|
||||||
|
[preset.2]
|
||||||
|
|
||||||
|
name="Mac OSX"
|
||||||
|
platform="Mac OSX"
|
||||||
|
runnable=true
|
||||||
|
custom_features=""
|
||||||
|
export_filter="all_resources"
|
||||||
|
include_filter=""
|
||||||
|
exclude_filter=""
|
||||||
|
patch_list=PoolStringArray( )
|
||||||
|
|
||||||
|
[preset.2.options]
|
||||||
|
|
||||||
|
custom_package/debug=""
|
||||||
|
custom_package/release=""
|
||||||
|
application/name=""
|
||||||
|
application/info="Made with Godot Engine"
|
||||||
|
application/icon=""
|
||||||
|
application/identifier="org.godotengine.macgame"
|
||||||
|
application/signature="godotmacgame"
|
||||||
|
application/short_version="1.0"
|
||||||
|
application/version="1.0"
|
||||||
|
application/copyright=""
|
||||||
|
application/bits_mode=0
|
||||||
|
display/high_res=false
|
||||||
|
texture_format/s3tc=true
|
||||||
|
texture_format/etc=false
|
||||||
|
texture_format/etc2=false
|
||||||
|
|
||||||
|
[preset.3]
|
||||||
|
|
||||||
|
name="Linux/X11"
|
||||||
|
platform="Linux/X11"
|
||||||
|
runnable=true
|
||||||
|
custom_features=""
|
||||||
|
export_filter="all_resources"
|
||||||
|
include_filter=""
|
||||||
|
exclude_filter=""
|
||||||
|
patch_list=PoolStringArray( )
|
||||||
|
|
||||||
|
[preset.3.options]
|
||||||
|
|
||||||
|
texture_format/s3tc=true
|
||||||
|
texture_format/etc=false
|
||||||
|
texture_format/etc2=false
|
||||||
|
binary_format/64_bits=true
|
||||||
|
custom_template/release=""
|
||||||
|
custom_template/debug=""
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 3.4 KiB |
|
@ -0,0 +1,32 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://icon.png"
|
||||||
|
source_md5="ae7e641067601e2184afcade49abd283"
|
||||||
|
|
||||||
|
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||||
|
dest_md5="84511021bbc8c9d37c7f0f4d181de883"
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
|
@ -0,0 +1,24 @@
|
||||||
|
; Engine configuration file.
|
||||||
|
; It's best edited using the editor UI and not directly,
|
||||||
|
; since the parameters that go here are not all obvious.
|
||||||
|
;
|
||||||
|
; Format:
|
||||||
|
; [section] ; section goes between []
|
||||||
|
; param=value ; assign values to parameters
|
||||||
|
|
||||||
|
config_version=3
|
||||||
|
|
||||||
|
[application]
|
||||||
|
|
||||||
|
config/name="Godot3 Project Template"
|
||||||
|
run/main_scene="res://tests/test-2d.tscn"
|
||||||
|
boot_splash/fullsize=false
|
||||||
|
config/icon="res://icon.png"
|
||||||
|
|
||||||
|
[display]
|
||||||
|
|
||||||
|
window/stretch/shrink="1"
|
||||||
|
|
||||||
|
[rendering]
|
||||||
|
|
||||||
|
environment/default_environment="res://default_env.tres"
|
|
@ -0,0 +1,19 @@
|
||||||
|
extends Node
|
||||||
|
|
||||||
|
# class member variables go here, for example:
|
||||||
|
# var a = 2
|
||||||
|
# var b = "textvar"
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
# Called every time the node is added to the scene.
|
||||||
|
# Initialization here
|
||||||
|
pass
|
||||||
|
|
||||||
|
#func _process(delta):
|
||||||
|
# # Called every frame. Delta is time since last frame.
|
||||||
|
# # Update game logic here.
|
||||||
|
# pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_exit_pressed():
|
||||||
|
get_tree().quit()
|
|
@ -0,0 +1,76 @@
|
||||||
|
[gd_scene load_steps=5 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://tests/test-2d.gd" type="Script" id=1]
|
||||||
|
[ext_resource path="res://icon.png" type="Texture" id=2]
|
||||||
|
|
||||||
|
[sub_resource type="Gradient" id=1]
|
||||||
|
|
||||||
|
offsets = PoolRealArray( 0, 1 )
|
||||||
|
colors = PoolColorArray( 0, 0, 0, 1, 1, 1, 1, 1 )
|
||||||
|
|
||||||
|
[sub_resource type="GradientTexture" id=2]
|
||||||
|
|
||||||
|
flags = 4
|
||||||
|
gradient = SubResource( 1 )
|
||||||
|
width = 1024
|
||||||
|
_sections_unfolded = [ "Resource" ]
|
||||||
|
|
||||||
|
[node name="test-2d" type="Node" index="0"]
|
||||||
|
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
|
[node name="CenterContainer" type="CenterContainer" parent="." index="0"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 485.0
|
||||||
|
margin_top = 276.0
|
||||||
|
margin_right = 591.0
|
||||||
|
margin_bottom = 346.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
use_top_left = false
|
||||||
|
_sections_unfolded = [ "Anchor", "Theme" ]
|
||||||
|
|
||||||
|
[node name="exit" type="Button" parent="CenterContainer" index="0"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_right = 106.0
|
||||||
|
margin_bottom = 70.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
text = "Quit"
|
||||||
|
icon = ExtResource( 2 )
|
||||||
|
flat = false
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="background" type="Sprite" parent="." index="1"]
|
||||||
|
|
||||||
|
z_index = -1
|
||||||
|
texture = SubResource( 2 )
|
||||||
|
centered = false
|
||||||
|
region_enabled = true
|
||||||
|
region_rect = Rect2( 0, 0, 1024, 600 )
|
||||||
|
_sections_unfolded = [ "Region", "Z Index" ]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="CenterContainer/exit" to="." method="_on_exit_pressed"]
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue