Add godot3 with test scene and exports configured
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							|  | @ -1,4 +1,32 @@ | |||
| GODOT=godot2-server | ||||
| GODOT=godot3-server | ||||
| EXPORT_TEMPLATE_SOURCE=https://downloads.tuxfamily.org/godotengine/3.0.2/Godot_v3.0.2-stable_export_templates.tpz | ||||
| BUILD_DIR?=build | ||||
| GODOT_PROJECT_PATH?=game | ||||
| PROJECT_NAME?=game | ||||
| 
 | ||||
| TARGET_HTML5?=HTML5 | ||||
| TARGET_WINDOWS?=Windows Desktop | ||||
| TARGET_MACOSX?=Mac OSX | ||||
| TARGET_LINUX?=Linux/X11 | ||||
| 
 | ||||
| build-dir: | ||||
| 	mkdir -p "$(BUILD_DIR)" | ||||
| 
 | ||||
| clean: | ||||
| 	rm -rf build/ | ||||
| 	rm -rf "$(BUILD_DIR)"/ | ||||
| 
 | ||||
| export-all: export-html5 export-windows export-osx export-linux | ||||
| 
 | ||||
| export-html5: build-dir | ||||
| 	mkdir -p "$(BUILD_DIR)/html" | ||||
| 	$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_HTML5)" "../$(BUILD_DIR)/html/$(PROJECT_NAME).html" | ||||
| 	zip "$(BUILD_DIR)/$(PROJECT_NAME)-html5.zip" "$(BUILD_DIR)/html" | ||||
| 
 | ||||
| export-windows: build-dir | ||||
| 	$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_WINDOWS)" "../$(BUILD_DIR)/$(PROJECT_NAME).exe" | ||||
| 
 | ||||
| export-osx: build-dir | ||||
| 	$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_MACOSX)" "../$(BUILD_DIR)/$(PROJECT_NAME)-osx" | ||||
| 
 | ||||
| export-linux: build-dir | ||||
| 	$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_LINUX)" "../$(BUILD_DIR)/$(PROJECT_NAME)-x11" | ||||
|  |  | |||
										
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							|  | @ -0,0 +1,101 @@ | |||
| [gd_resource type="Environment" load_steps=2 format=2] | ||||
| 
 | ||||
| [sub_resource type="ProceduralSky" id=1] | ||||
| 
 | ||||
| radiance_size = 4 | ||||
| sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 ) | ||||
| sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 ) | ||||
| sky_curve = 0.25 | ||||
| sky_energy = 1.0 | ||||
| ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 ) | ||||
| ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 ) | ||||
| ground_curve = 0.01 | ||||
| ground_energy = 1.0 | ||||
| sun_color = Color( 1, 1, 1, 1 ) | ||||
| sun_latitude = 35.0 | ||||
| sun_longitude = 0.0 | ||||
| sun_angle_min = 1.0 | ||||
| sun_angle_max = 100.0 | ||||
| sun_curve = 0.05 | ||||
| sun_energy = 16.0 | ||||
| texture_size = 2 | ||||
| 
 | ||||
| [resource] | ||||
| 
 | ||||
| background_mode = 2 | ||||
| background_sky = SubResource( 1 ) | ||||
| background_sky_custom_fov = 0.0 | ||||
| background_color = Color( 0, 0, 0, 1 ) | ||||
| background_energy = 1.0 | ||||
| background_canvas_max_layer = 0 | ||||
| ambient_light_color = Color( 0, 0, 0, 1 ) | ||||
| ambient_light_energy = 1.0 | ||||
| ambient_light_sky_contribution = 1.0 | ||||
| fog_enabled = false | ||||
| fog_color = Color( 0.5, 0.6, 0.7, 1 ) | ||||
| fog_sun_color = Color( 1, 0.9, 0.7, 1 ) | ||||
| fog_sun_amount = 0.0 | ||||
| fog_depth_enabled = true | ||||
| fog_depth_begin = 10.0 | ||||
| fog_depth_curve = 1.0 | ||||
| fog_transmit_enabled = false | ||||
| fog_transmit_curve = 1.0 | ||||
| fog_height_enabled = false | ||||
| fog_height_min = 0.0 | ||||
| fog_height_max = 100.0 | ||||
| fog_height_curve = 1.0 | ||||
| tonemap_mode = 0 | ||||
| tonemap_exposure = 1.0 | ||||
| tonemap_white = 1.0 | ||||
| auto_exposure_enabled = false | ||||
| auto_exposure_scale = 0.4 | ||||
| auto_exposure_min_luma = 0.05 | ||||
| auto_exposure_max_luma = 8.0 | ||||
| auto_exposure_speed = 0.5 | ||||
| ss_reflections_enabled = false | ||||
| ss_reflections_max_steps = 64 | ||||
| ss_reflections_fade_in = 0.15 | ||||
| ss_reflections_fade_out = 2.0 | ||||
| ss_reflections_depth_tolerance = 0.2 | ||||
| ss_reflections_roughness = true | ||||
| ssao_enabled = false | ||||
| ssao_radius = 1.0 | ||||
| ssao_intensity = 1.0 | ||||
| ssao_radius2 = 0.0 | ||||
| ssao_intensity2 = 1.0 | ||||
| ssao_bias = 0.01 | ||||
| ssao_light_affect = 0.0 | ||||
| ssao_color = Color( 0, 0, 0, 1 ) | ||||
| ssao_quality = 0 | ||||
| ssao_blur = 3 | ||||
| ssao_edge_sharpness = 4.0 | ||||
| dof_blur_far_enabled = false | ||||
| dof_blur_far_distance = 10.0 | ||||
| dof_blur_far_transition = 5.0 | ||||
| dof_blur_far_amount = 0.1 | ||||
| dof_blur_far_quality = 1 | ||||
| dof_blur_near_enabled = false | ||||
| dof_blur_near_distance = 2.0 | ||||
| dof_blur_near_transition = 1.0 | ||||
| dof_blur_near_amount = 0.1 | ||||
| dof_blur_near_quality = 1 | ||||
| glow_enabled = false | ||||
| glow_levels/1 = false | ||||
| glow_levels/2 = false | ||||
| glow_levels/3 = true | ||||
| glow_levels/4 = false | ||||
| glow_levels/5 = true | ||||
| glow_levels/6 = false | ||||
| glow_levels/7 = false | ||||
| glow_intensity = 0.8 | ||||
| glow_strength = 1.0 | ||||
| glow_bloom = 0.0 | ||||
| glow_blend_mode = 2 | ||||
| glow_hdr_threshold = 1.0 | ||||
| glow_hdr_scale = 2.0 | ||||
| glow_bicubic_upscale = false | ||||
| adjustment_enabled = false | ||||
| adjustment_brightness = 1.0 | ||||
| adjustment_contrast = 1.0 | ||||
| adjustment_saturation = 1.0 | ||||
| 
 | ||||
|  | @ -0,0 +1,98 @@ | |||
| [preset.0] | ||||
| 
 | ||||
| name="HTML5" | ||||
| platform="HTML5" | ||||
| runnable=true | ||||
| custom_features="" | ||||
| export_filter="all_resources" | ||||
| include_filter="" | ||||
| exclude_filter="" | ||||
| patch_list=PoolStringArray(  ) | ||||
| 
 | ||||
| [preset.0.options] | ||||
| 
 | ||||
| texture_format/s3tc=true | ||||
| texture_format/etc=false | ||||
| texture_format/etc2=true | ||||
| html/custom_html_shell="" | ||||
| html/head_include="" | ||||
| custom_template/release="" | ||||
| custom_template/debug="" | ||||
| 
 | ||||
| [preset.1] | ||||
| 
 | ||||
| name="Windows Desktop" | ||||
| platform="Windows Desktop" | ||||
| runnable=true | ||||
| custom_features="" | ||||
| export_filter="all_resources" | ||||
| include_filter="" | ||||
| exclude_filter="" | ||||
| patch_list=PoolStringArray(  ) | ||||
| 
 | ||||
| [preset.1.options] | ||||
| 
 | ||||
| texture_format/s3tc=true | ||||
| texture_format/etc=false | ||||
| texture_format/etc2=false | ||||
| binary_format/64_bits=true | ||||
| custom_template/release="" | ||||
| custom_template/debug="" | ||||
| application/icon="" | ||||
| application/file_version="" | ||||
| application/product_version="" | ||||
| application/company_name="" | ||||
| application/product_name="" | ||||
| application/file_description="" | ||||
| application/copyright="" | ||||
| application/trademarks="" | ||||
| 
 | ||||
| [preset.2] | ||||
| 
 | ||||
| name="Mac OSX" | ||||
| platform="Mac OSX" | ||||
| runnable=true | ||||
| custom_features="" | ||||
| export_filter="all_resources" | ||||
| include_filter="" | ||||
| exclude_filter="" | ||||
| patch_list=PoolStringArray(  ) | ||||
| 
 | ||||
| [preset.2.options] | ||||
| 
 | ||||
| custom_package/debug="" | ||||
| custom_package/release="" | ||||
| application/name="" | ||||
| application/info="Made with Godot Engine" | ||||
| application/icon="" | ||||
| application/identifier="org.godotengine.macgame" | ||||
| application/signature="godotmacgame" | ||||
| application/short_version="1.0" | ||||
| application/version="1.0" | ||||
| application/copyright="" | ||||
| application/bits_mode=0 | ||||
| display/high_res=false | ||||
| texture_format/s3tc=true | ||||
| texture_format/etc=false | ||||
| texture_format/etc2=false | ||||
| 
 | ||||
| [preset.3] | ||||
| 
 | ||||
| name="Linux/X11" | ||||
| platform="Linux/X11" | ||||
| runnable=true | ||||
| custom_features="" | ||||
| export_filter="all_resources" | ||||
| include_filter="" | ||||
| exclude_filter="" | ||||
| patch_list=PoolStringArray(  ) | ||||
| 
 | ||||
| [preset.3.options] | ||||
| 
 | ||||
| texture_format/s3tc=true | ||||
| texture_format/etc=false | ||||
| texture_format/etc2=false | ||||
| binary_format/64_bits=true | ||||
| custom_template/release="" | ||||
| custom_template/debug="" | ||||
| 
 | ||||
										
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							| After Width: | Height: | Size: 3.4 KiB | 
|  | @ -0,0 +1,32 @@ | |||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="StreamTexture" | ||||
| path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://icon.png" | ||||
| source_md5="ae7e641067601e2184afcade49abd283" | ||||
| 
 | ||||
| dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] | ||||
| dest_md5="84511021bbc8c9d37c7f0f4d181de883" | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_mode=0 | ||||
| compress/normal_map=0 | ||||
| flags/repeat=0 | ||||
| flags/filter=true | ||||
| flags/mipmaps=false | ||||
| flags/anisotropic=false | ||||
| flags/srgb=2 | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/HDR_as_SRGB=false | ||||
| stream=false | ||||
| size_limit=0 | ||||
| detect_3d=true | ||||
| svg/scale=1.0 | ||||
|  | @ -0,0 +1,24 @@ | |||
| ; Engine configuration file. | ||||
| ; It's best edited using the editor UI and not directly, | ||||
| ; since the parameters that go here are not all obvious. | ||||
| ; | ||||
| ; Format: | ||||
| ;   [section] ; section goes between [] | ||||
| ;   param=value ; assign values to parameters | ||||
| 
 | ||||
| config_version=3 | ||||
| 
 | ||||
| [application] | ||||
| 
 | ||||
| config/name="Godot3 Project Template" | ||||
| run/main_scene="res://tests/test-2d.tscn" | ||||
| boot_splash/fullsize=false | ||||
| config/icon="res://icon.png" | ||||
| 
 | ||||
| [display] | ||||
| 
 | ||||
| window/stretch/shrink="1" | ||||
| 
 | ||||
| [rendering] | ||||
| 
 | ||||
| environment/default_environment="res://default_env.tres" | ||||
|  | @ -0,0 +1,19 @@ | |||
| extends Node | ||||
| 
 | ||||
| # class member variables go here, for example: | ||||
| # var a = 2 | ||||
| # var b = "textvar" | ||||
| 
 | ||||
| func _ready(): | ||||
| 	# Called every time the node is added to the scene. | ||||
| 	# Initialization here | ||||
| 	pass | ||||
| 
 | ||||
| #func _process(delta): | ||||
| #	# Called every frame. Delta is time since last frame. | ||||
| #	# Update game logic here. | ||||
| #	pass | ||||
| 
 | ||||
| 
 | ||||
| func _on_exit_pressed(): | ||||
| 	get_tree().quit() | ||||
|  | @ -0,0 +1,76 @@ | |||
| [gd_scene load_steps=5 format=2] | ||||
| 
 | ||||
| [ext_resource path="res://tests/test-2d.gd" type="Script" id=1] | ||||
| [ext_resource path="res://icon.png" type="Texture" id=2] | ||||
| 
 | ||||
| [sub_resource type="Gradient" id=1] | ||||
| 
 | ||||
| offsets = PoolRealArray( 0, 1 ) | ||||
| colors = PoolColorArray( 0, 0, 0, 1, 1, 1, 1, 1 ) | ||||
| 
 | ||||
| [sub_resource type="GradientTexture" id=2] | ||||
| 
 | ||||
| flags = 4 | ||||
| gradient = SubResource( 1 ) | ||||
| width = 1024 | ||||
| _sections_unfolded = [ "Resource" ] | ||||
| 
 | ||||
| [node name="test-2d" type="Node" index="0"] | ||||
| 
 | ||||
| script = ExtResource( 1 ) | ||||
| 
 | ||||
| [node name="CenterContainer" type="CenterContainer" parent="." index="0"] | ||||
| 
 | ||||
| anchor_left = 0.0 | ||||
| anchor_top = 0.0 | ||||
| anchor_right = 0.0 | ||||
| anchor_bottom = 0.0 | ||||
| margin_left = 485.0 | ||||
| margin_top = 276.0 | ||||
| margin_right = 591.0 | ||||
| margin_bottom = 346.0 | ||||
| rect_pivot_offset = Vector2( 0, 0 ) | ||||
| rect_clip_content = false | ||||
| mouse_filter = 0 | ||||
| mouse_default_cursor_shape = 0 | ||||
| size_flags_horizontal = 1 | ||||
| size_flags_vertical = 1 | ||||
| use_top_left = false | ||||
| _sections_unfolded = [ "Anchor", "Theme" ] | ||||
| 
 | ||||
| [node name="exit" type="Button" parent="CenterContainer" index="0"] | ||||
| 
 | ||||
| anchor_left = 0.0 | ||||
| anchor_top = 0.0 | ||||
| anchor_right = 0.0 | ||||
| anchor_bottom = 0.0 | ||||
| margin_right = 106.0 | ||||
| margin_bottom = 70.0 | ||||
| rect_pivot_offset = Vector2( 0, 0 ) | ||||
| rect_clip_content = false | ||||
| focus_mode = 2 | ||||
| mouse_filter = 0 | ||||
| mouse_default_cursor_shape = 0 | ||||
| size_flags_horizontal = 1 | ||||
| size_flags_vertical = 1 | ||||
| toggle_mode = false | ||||
| enabled_focus_mode = 2 | ||||
| shortcut = null | ||||
| group = null | ||||
| text = "Quit" | ||||
| icon = ExtResource( 2 ) | ||||
| flat = false | ||||
| align = 1 | ||||
| 
 | ||||
| [node name="background" type="Sprite" parent="." index="1"] | ||||
| 
 | ||||
| z_index = -1 | ||||
| texture = SubResource( 2 ) | ||||
| centered = false | ||||
| region_enabled = true | ||||
| region_rect = Rect2( 0, 0, 1024, 600 ) | ||||
| _sections_unfolded = [ "Region", "Z Index" ] | ||||
| 
 | ||||
| [connection signal="pressed" from="CenterContainer/exit" to="." method="_on_exit_pressed"] | ||||
| 
 | ||||
| 
 | ||||
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