Merge branch 'ci'
This commit is contained in:
commit
29e678a647
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@ -3,20 +3,71 @@ stages:
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- test
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- deploy
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job make exports:
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stage: deploy
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before_script:
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- apt-get install unzip
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before_script:
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- apt-get update
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- apt-get install -y zip
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- mkdir -p bin
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- mkdir -p ~/.cache
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- mkdir -p ~/.config/godot
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- wget http://downloads.tuxfamily.org/godotengine/3.0.2/Godot_v3.0.2-stable_linux_server.64.zip -O godot3-server.zip
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- unzip godot3-server.zip
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- chmod +x godot3-server
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- mv godot3-server bin/
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- rm godot3-server.zip
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- mv Godot_v3.0.2-stable_linux_server.64 bin/godot3-server
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- chmod +x bin/godot3-server
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- df -h
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- WGET_ARGS='' make install-templates
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export:html5:
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stage: deploy
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script:
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- GODOT=./bin/godot3-server make export-all
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- GODOT=./bin/godot3-server make export-html5
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artifacts:
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untracked: true
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name: "$CI_PROJECT_NAME-$CI_COMMIT_REF_NAME-$CI_COMMIT_TAG-html5"
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paths:
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- build/
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only:
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- tags
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export:windows:
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stage: deploy
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script:
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- GODOT=./bin/godot3-server make export-windows
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artifacts:
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name: "$CI_PROJECT_NAME-$CI_COMMIT_REF_NAME-$CI_COMMIT_TAG-windows"
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paths:
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- build/
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only:
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- tags
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export:osx:
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stage: deploy
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script:
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- GODOT=./bin/godot3-server make export-osx
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artifacts:
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name: "$CI_PROJECT_NAME-$CI_COMMIT_REF_NAME-$CI_COMMIT_TAG-osx"
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paths:
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- build/
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only:
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- tags
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export:linux:
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stage: deploy
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script:
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- GODOT=./bin/godot3-server make export-linux
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artifacts:
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name: "$CI_PROJECT_NAME-$CI_COMMIT_REF_NAME-$CI_COMMIT_TAG-linux"
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paths:
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- build/
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only:
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- tags
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export:linux_commit:
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stage: deploy
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script:
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- GODOT=./bin/godot3-server make export-linux
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artifacts:
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name: "$CI_PROJECT_NAME-$CI_COMMIT_REF_NAME-$CI_COMMIT_SHA-linux"
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paths:
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- build/
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except:
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- tags
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34
Makefile
34
Makefile
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@ -1,14 +1,15 @@
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GODOT=godot3-server
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EXPORT_TEMPLATE_SOURCE=https://downloads.tuxfamily.org/godotengine/3.0.2/Godot_v3.0.2-stable_export_templates.tpz
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GODOT?=godot3-server
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EXPORT_TEMPLATE_SOURCE?=https://downloads.tuxfamily.org/godotengine/3.0.2/Godot_v3.0.2-stable_export_templates.tpz
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BUILD_DIR?=build
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GODOT_PROJECT_PATH?=game
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PROJECT_NAME?=game
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GODOT_TEMPLATE_DIR?=~/.local/share/godot/templates
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GODOT_TEMPLATE_VERSION?=3.0.2.stable
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TARGET_HTML5?=HTML5
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TARGET_WINDOWS?=Windows Desktop
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TARGET_MACOSX?=Mac OSX
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TARGET_LINUX?=Linux/X11
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WGET_ARGS?=-q
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build-dir:
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mkdir -p "$(BUILD_DIR)"
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@ -18,19 +19,34 @@ clean:
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export-all: export-html5 export-windows export-osx export-linux
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export-pack: build-dir
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "pack" "../$(BUILD_DIR)/$(PROJECT_NAME).pck"
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export_debug --export "pack" "../$(BUILD_DIR)/$(PROJECT_NAME).pck"
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export-html5: build-dir
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mkdir -p "$(BUILD_DIR)/html"
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_HTML5)" "../$(BUILD_DIR)/html/$(PROJECT_NAME).html"
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export_debug --export "$(TARGET_HTML5)" "../$(BUILD_DIR)/html/$(PROJECT_NAME).html"
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zip -j -r "$(BUILD_DIR)/$(PROJECT_NAME)-html5.zip" "$(BUILD_DIR)/html"
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rm -rf "$(BUILD_DIR)/html"
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export-windows: build-dir
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_WINDOWS)" "../$(BUILD_DIR)/$(PROJECT_NAME).exe"
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export_debug --export "$(TARGET_WINDOWS)" $(PROJECT_NAME).exe
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mkdir -p "$(BUILD_DIR)/win/"
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mv -t "$(BUILD_DIR)/win/" $(GODOT_PROJECT_PATH)/$(PROJECT_NAME).exe* $(GODOT_PROJECT_PATH)/$(PROJECT_NAME).pck
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export-osx: build-dir
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_MACOSX)" "../$(BUILD_DIR)/$(PROJECT_NAME)-osx"
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export_debug --export "$(TARGET_MACOSX)" $(PROJECT_NAME).osx
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mkdir -p "$(BUILD_DIR)/osx/"
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# Data is bundled into $(PROJECT_NAME).osx
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mv -t "$(BUILD_DIR)/osx/" $(GODOT_PROJECT_PATH)/$(PROJECT_NAME).osx*
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export-linux: build-dir
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$(GODOT) --path "$(GODOT_PROJECT_PATH)" --export "$(TARGET_LINUX)" "../$(BUILD_DIR)/$(PROJECT_NAME)-x11"
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$(GODOT) --path $(GODOT_PROJECT_PATH) --export_debug --export "$(TARGET_LINUX)" $(PROJECT_NAME)-x11
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mkdir -p "$(BUILD_DIR)/x11/"
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mv -t "$(BUILD_DIR)/x11/" $(GODOT_PROJECT_PATH)/$(PROJECT_NAME)-x11*
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install-templates:
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mkdir -p $(GODOT_TEMPLATE_DIR)
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wget $(WGET_ARGS) $(EXPORT_TEMPLATE_SOURCE) -O templates.tpz
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unzip templates.tpz
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mv templates/ $(GODOT_TEMPLATE_DIR)/$(GODOT_TEMPLATE_VERSION)
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rm templates.tpz
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