ld41-sim_shitty/game/help_popup.gd

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GDScript3
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2018-11-24 18:36:49 +00:00
extends PopupPanel
# class member variables go here, for example:
# var a = 2
# var b = "textvar"
func _ready():
# Called every time the node is added to the scene.
# Initialization here
pass
#func _process(delta):
# # Called every frame. Delta is time since last frame.
# # Update game logic here.
# pass
func _on_help_pressed():
self.popup()
func _on_ToolButton_pressed():
self.hide()