26 lines
511 B
GDScript
26 lines
511 B
GDScript
extends "card_base.gd"
|
|
|
|
# class member variables go here, for example:
|
|
# var a = 2
|
|
# var b = "textvar"
|
|
|
|
func _ready():
|
|
# Called every time the node is added to the scene.
|
|
# Initialization here
|
|
pass
|
|
|
|
func validate_args():
|
|
if self.arguments.size() == 1:
|
|
var n = self.arguments[0]
|
|
if n.health < n.max_health:
|
|
return true
|
|
return false
|
|
|
|
func validate_argument(node):
|
|
if node.is_in_group('areas'):
|
|
return true
|
|
return false
|
|
|
|
func _proc_effects():
|
|
var n = self.arguments[0]
|
|
n.set_health(n.health + 1) |