ld39-dead_in_the_water/game/areas/reactor.tscn

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2017-07-31 00:17:24 +00:00
[gd_scene load_steps=5 format=1]
[ext_resource path="res://areas/area_base.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/reactor.gd" type="Script" id=2]
[ext_resource path="res://areas/reactor.tex" type="Texture" id=3]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 44.2412, 46.8488 )
[node name="reactor" instance=ExtResource( 1 )]
script/script = ExtResource( 2 )
max_health = 5
health = 0
display_name = "Reactor"
[node name="Sprite" parent="."]
texture = ExtResource( 3 )
[node name="Area2D" type="Area2D" parent="."]
input/pickable = true
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Matrix32( 1.0457, 0, 0, 1, -0.594147, 0 )
shapes/0/trigger = false
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
transform/pos = Vector2( -0.594147, 0 )
transform/scale = Vector2( 1.0457, 1 )
shape = SubResource( 1 )
trigger = false
_update_shape_index = 0
[connection signal="input_event" from="Area2D" to="." method="_on_Area2D_input_event"]