Initial commit: Day 1

This commit is contained in:
Kienan Stewart 2021-12-02 21:53:50 -05:00
commit 5499514ab0
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.gitignore vendored Normal file
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zig-cache/
zig-out/

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day1/build.zig Normal file
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const std = @import("std");
pub fn build(b: *std.build.Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
const exe = b.addExecutable("day1", "src/main.zig");
exe.setTarget(target);
exe.setBuildMode(mode);
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}

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day1/input Normal file

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day1/results Normal file
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info: [Part 1] There were 1521 increases
info: [Part 2] There were 1543 increases

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day1/src/main.zig Normal file
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const std = @import("std");
pub fn main() anyerror!void {
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
defer arena.deinit();
const alloc = &arena.allocator;
// Part 1
var f = try std.fs.cwd().openFile("input", .{});
defer f.close();
var contents = try f.readToEndAlloc(alloc, std.math.maxInt(u32));
defer alloc.free(contents);
var depths = std.ArrayList(u32).init(alloc);
defer depths.deinit();
var it = std.mem.tokenize(contents, "\n");
var max: u32 = 0;
var increases: u32 = 0;
while (it.next()) |line| {
var v = try std.fmt.parseInt(u32, line, 10);
// This will always happen
defer max = v;
// Fill in the depths for part2
try depths.append(v);
if (max == 0) {
continue;
}
if (v > max) {
increases += 1;
}
}
std.log.info("[Part 1] There were {} increases", .{increases});
// Part 2
// Working with a sliding window of 3
var i: usize = 0;
increases = 0;
max = 0;
while (i < depths.items.len - 3) : (i += 1) {
// Current window
var a: u32 = depths.items[i] + depths.items[i+1] + depths.items[i+2];
var b: u32 = depths.items[i+1] + depths.items[i+2] + depths.items[i+3];
// Visualize it
//std.log.info("A: {} // B: {}\n{} A\n{} A B\n{} A B\n{} B\n",
// .{a, b, depths.items[i], depths.items[i+1],
// depths.items[i+2], depths.items[i+3]});
if (b > a) {
increases += 1;
}
}
std.log.info("[Part 2] There were {} increases", .{increases});
}