finish day 10
This commit is contained in:
parent
ebbc0931b7
commit
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const Builder = @import("std").build.Builder;
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pub fn build(b: *Builder) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard release options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
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const mode = b.standardReleaseOptions();
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const exe = b.addExecutable("day10", "src/main.zig");
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exe.setTarget(target);
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exe.setBuildMode(mode);
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exe.install();
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const run_cmd = exe.run();
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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}
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const std = @import("std");
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pub fn main() anyerror!void {
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var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
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defer arena.deinit();
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var gpa = &arena.allocator;
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var f = try std.fs.cwd().openFile("input", .{});
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var contents = try f.readToEndAlloc(gpa, std.math.maxInt(u32));
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var it = std.mem.tokenize(contents, "\n");
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var joltages = std.ArrayList(u32).init(gpa);
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defer joltages.deinit();
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while (it.next()) |line| {
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try joltages.append(atoi(line));
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}
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var chain = try JoltageChain.construct_chain(gpa, joltages.items[0..]);
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defer chain.deinit();
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std.log.info("Product of one_diffs and three_diffs of joltage chain: {}",
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.{chain.part_one()});
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var permutations = try chain.calculate_permutations();
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std.log.info("{} permutations", .{permutations});
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}
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const Tree = struct {
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children : std.ArrayList(*Tree),
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allocator: *std.mem.Allocator,
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value : u32 = 0,
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dirty : bool = true,
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perms : u64 = 0,
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fn init(allocator: *std.mem.Allocator, value: u32) !*Tree {
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var self = try allocator.create(Tree);
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errdefer allocator.destroy(self);
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self.allocator = allocator;
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self.value = value;
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self.children = std.ArrayList(*Tree).init(allocator);
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return self;
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}
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fn deinit(self: *Tree) void {
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self.children.deinit();
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self.allocator.destroy(self);
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}
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fn add_child(self: *Tree, child: *Tree) !void {
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try self.children.append(child);
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self.dirty = true;
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}
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fn find_child_by_value(self: *Tree, value: u32) ?*Tree {
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if (self.value == value) {
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return self;
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}
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for (self.children.items) |c| {
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var t = c.find_child_by_value(value);
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if (t) |_t| {
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return _t;
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}
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}
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return null;
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}
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// caching the calculation of the perm count makes it possible to
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// finish reasonbly quickly when revisiting nodes that have already
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// been seen
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fn perm_count(self: *Tree) u64 {
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if (!self.dirty) {
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return self.perms;
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}
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var count : u64 = 0;
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if (self.children.items.len == 0) {
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count = 0; // No permutation, since have can only go one way
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}
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else if (self.children.items.len == 1) {
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// We only have ourself
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count = std.math.max(1, self.children.items[0].perm_count());
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}
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else {
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for(self.children.items) |c| {
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count += std.math.max(1, c.perm_count());
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}
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}
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self.perms = count;
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self.dirty = false;
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return count;
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}
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fn print_tree(self: *Tree) void {
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std.log.warn("{} children:\n", .{self.value});
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for(self.children.items) |c| {
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c.print_tree();
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}
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}
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};
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const JoltageChain = struct {
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allocator: *std.mem.Allocator,
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joltages : std.ArrayList(u32),
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pub fn construct_chain(allocator: *std.mem.Allocator, j: []u32) !*JoltageChain {
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var self = try allocator.create(JoltageChain);
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errdefer allocator.destroy(self);
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self.joltages = std.ArrayList(u32).init(allocator);
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self.allocator = allocator;
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// This has a side effect of modifying j...
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std.sort.insertionSort(u32, j[0..], {}, comptime std.sort.asc(u32));
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try self.joltages.append(0); // Always start at zero
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var last_joltage : u32 = 0;
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for (j) |x| {
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if ((x-last_joltage)<4) {
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try self.joltages.append(x);
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last_joltage = x;
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}
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else {
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break;
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}
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}
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try self.joltages.append(last_joltage + 3);
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return self;
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}
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pub fn deinit(self: *JoltageChain) void {
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self.joltages.deinit();
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self.allocator.destroy(self);
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}
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pub fn part_one(self: *JoltageChain) u32 {
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var one_diffs : u32 = 0;
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var three_diffs : u32 = 0;
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for (self.joltages.items) |v, k| {
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if (k == 0) {
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continue;
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}
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var delta : u32 = v - self.joltages.items[k-1];
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if (delta == 1) {
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one_diffs += 1;
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}
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if (delta == 3) {
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three_diffs += 1;
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}
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}
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std.log.debug("Found {} one diffs, and {} three diffs",
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.{one_diffs, three_diffs});
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return one_diffs * three_diffs;
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}
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// this is a garbage way of doing it and just crushes CPU/memory
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// it does work for small datasets though
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pub fn calculate_permutations(self: *JoltageChain) !u32 {
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var tree = try Tree.init(self.allocator, self.joltages.items[0]);
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var current_node : *Tree = undefined;
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var count : u32 = 0;
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// Finding in the tree seems v. slow, will use a hash map for lookup
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// it is also much easier to try and deinit
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var map = std.hash_map.AutoHashMap(u32, *Tree).init(self.allocator);
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try map.ensureCapacity(@intCast(u32, self.joltages.items.len));
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map.putAssumeCapacityNoClobber(self.joltages.items[0], tree);
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for (self.joltages.items) |v, k| {
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var _t = map.get(v);
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if (_t) |t| {
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current_node = t;
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}
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else {
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unreachable;
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}
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//std.log.warn("Current node: {}", .{current_node});
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var n : usize = k+1;
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while (n < self.joltages.items.len) : (n += 1) {
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//std.log.warn("{}", .{n});
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if ((self.joltages.items[n] - v) <= 3) {
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var value = self.joltages.items[n];
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_t = map.get(value);
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if (_t) |t| {
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try current_node.add_child(t);
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//std.log.warn("Added existing child {} to {}", .{value, v});
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}
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else {
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var t = try Tree.init(current_node.allocator, value);
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try current_node.add_child(t);
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map.putAssumeCapacityNoClobber(value, t);
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//std.log.warn("Added new child {} to {}", .{value, v});
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}
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}
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}
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}
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std.log.warn("tree count: {}", .{tree.perm_count()});
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// Need to do some cleanup
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var it = map.iterator();
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while (it.next()) |kv| {
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kv.value.deinit();
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// don't remove from map, since it may modifying the underlying structure? (source?)
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// and we're about to deinit it anyway
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}
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map.deinit();
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return count;
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}
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};
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test "joltage_chain" {
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var joltages = [_]u32 {
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16,
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10,
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15,
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5,
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1,
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11,
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7,
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19,
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6,
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12,
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4,
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};
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var chain = try JoltageChain.construct_chain(std.testing.allocator, joltages[0..]);
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var diff = chain.part_one();
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std.testing.expectEqual(diff, 7*5);
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var perm = chain.calculate_permutations();
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chain.deinit();
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}
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test "joltage_chain" {
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var joltages = [_]u32 {
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28,
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33,
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18,
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42,
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31,
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14,
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46,
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20,
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48,
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47,
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24,
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23,
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49,
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45,
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19,
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38,
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39,
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11,
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1,
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32,
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25,
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35,
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8,
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17,
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7,
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9,
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4,
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2,
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34,
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10,
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3,
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};
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var chain = try JoltageChain.construct_chain(std.testing.allocator, joltages[0..]);
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var diff = chain.part_one();
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std.testing.expectEqual(diff, 220);
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var perm = chain.calculate_permutations();
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chain.deinit();
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}
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fn atoi(a: []const u8) u32 {
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var i : u32 = 0;
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var mul : u32 = 1;
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var start : usize = 0;
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if (a[0] == '-' or a[0] == '+') {
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start = 1;
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if (a[0] == '-') {
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//mul *= -1;
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unreachable;
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}
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}
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for(a[start..]) |v, k| {
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if (! std.ascii.isDigit(v)) {
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std.log.warn("Byte {x} is not a digit", .{v});
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continue;
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}
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// 48 is '0' in ascii
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std.debug.assert(v >= 48 and v < 58);
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i += @as(u32, @as(u32, (v - 48)) * std.math.pow(u32, 10, @intCast(u32, a.len - k - 1 - start)));
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}
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//std.log.debug("0x{x} --> {}", .{a, i});
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return i * mul;
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}
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test "atoi_regular" {
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var i = atoi("1234");
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std.testing.expectEqual(i, 1234);
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}
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test "atoi_pos" {
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var i = atoi("+1234");
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std.testing.expectEqual(i, 1234);
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}
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