LD54/src/Help.tscn

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[ext_resource path="res://src/Help.gd" type="Script" id=1]
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text = "Da 'Lil Patch"
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text = "In \"Da 'Lil Patch\", the goal is to make the best use of the small plot of land you have.
Choose plants from the left-hand side menu, and select which actions you want to do from the right-hand side menu.
1. The first thing you will want to do is place some seeds down.
2. Click pass time to see how the plants get sunlight and grow
At the end of each \"Autumn\" plants are harvested and give you score based on how ripe they are. Some plants, like Weeds
and Clover, don't give any points. Some plants can take a long time to bear fruit.
Each plant changes the soil it's own, and potentially affects the tiles around it it.
The sunlight comes from four (4) different directions each time you click on \"Pass Time\": left, top-left, top-right, and right.
The strength of the sunlight varies with the time of day and the current season. As each growth tick happens, you'll see \"+X\"
over the plants in green for how much growth they received.
Some tiles also turn dark, to show that they haven't received any sunlight. When there is a plant in the tile that's taller than
the adjacent tiles in the sunlight's path, it will shade the next tiles until a taller plant is encountered.
As each season passes, the plants consume nutrients and health from the soil. Most soil also accumulates rocks as the
harvests happen. Eventually there might be big boulders on some of the tiles! Each season also gives you some more Action
Points, which can be used to Cull (remove) plants early, Burn plants off the land, Remove Rocks, or Fertilize a tile. Each action
has a different cost and effect explained by the tooltips.
You can check the scores for the years that have passed in the menu by clicking on the Menu button or hitting Escape.
You can press escape to close this pane, and Shift+Slash to show it again."